Files
prestashop-icons/build-sprites.php
myprestarocks 724eba4cd6 Fix SVG sprites: convert classes to inline styles, prefix IDs
- Convert Adobe Illustrator .st0/.st1 classes to inline styles
- Prefix all IDs (defs, clipPaths) with icon name to avoid conflicts
- Fix clip-path references in both attributes and inline styles
- Keep defs/clipPaths intact for proper rendering

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-26 20:08:23 +00:00

168 lines
5.3 KiB
PHP

<?php
/**
* Build SVG sprites from individual icon files
* Run: php build-sprites.php
*/
$materialsDir = '/mnt/ssd/docker/ps178-mprexpresscheckout/materials/icons-v2';
$outputDir = __DIR__ . '/sprites';
// Mode mapping
$modes = [
'light-mode' => 'lm',
'dark-mode' => 'dm',
'light-accent' => 'la',
'dark-accent' => 'da',
];
// Payment shapes
$paymentShapes = ['icon', 'square', 'rectangle', 'text-only'];
// Social shapes
$socialShapes = ['icon', 'full-logo', 'text-only'];
/**
* Convert class-based styles to inline styles and clean up SVG
*/
function processIcon(string $content, string $iconId): string
{
// Extract style definitions
$styles = [];
if (preg_match('/<style[^>]*>(.*?)<\/style>/s', $content, $styleMatch)) {
// Parse CSS rules like .st0{fill:#FF0000;}
preg_match_all('/\.([a-zA-Z0-9_-]+)\s*\{([^}]+)\}/', $styleMatch[1], $rules, PREG_SET_ORDER);
foreach ($rules as $rule) {
$className = $rule[1];
$cssProps = trim($rule[2]);
// Convert CSS to inline style format
$styles[$className] = $cssProps;
}
}
// Remove style block
$content = preg_replace('/<style[^>]*>.*?<\/style>/s', '', $content);
// Remove XML declaration
$content = preg_replace('/<\?xml[^>]+\?>/', '', $content);
// Remove comments
$content = preg_replace('/<!--.*?-->/s', '', $content);
// Extract defs content for later re-insertion with prefixed IDs
$defsContent = '';
if (preg_match('/<defs>(.*?)<\/defs>/s', $content, $defsMatch)) {
$defsContent = $defsMatch[1];
// Prefix IDs in defs
$defsContent = preg_replace('/id="([^"]+)"/', 'id="' . $iconId . '_$1"', $defsContent);
$content = preg_replace('/<defs>.*?<\/defs>/s', '', $content);
}
// Update clipPath references to use prefixed IDs (both attribute and inline style)
$content = preg_replace('/clip-path="url\(#([^)]+)\)"/', 'clip-path="url(#' . $iconId . '_$1)"', $content);
$content = preg_replace('/clip-path:\s*url\(#([^)]+)\)/', 'clip-path:url(#' . $iconId . '_$1)', $content);
// Update xlink:href references
$content = preg_replace('/xlink:href="#([^"]+)"/', 'xlink:href="#' . $iconId . '_$1"', $content);
// Update clipPath IDs themselves
$content = preg_replace('/<clipPath id="([^"]+)"/', '<clipPath id="' . $iconId . '_$1"', $content);
// Replace class attributes with inline styles
foreach ($styles as $className => $cssProps) {
// Find elements with this class and add inline style
$content = preg_replace_callback(
'/class="([^"]*\b' . preg_quote($className, '/') . '\b[^"]*)"/',
function ($match) use ($cssProps) {
return 'style="' . $cssProps . '"';
},
$content
);
}
// Extract inner content (everything between <svg> and </svg>)
if (preg_match('/<svg[^>]*>(.*)<\/svg>/s', $content, $match)) {
$innerContent = trim($match[1]);
} else {
return '';
}
// Re-add defs with prefixed IDs if there were any
if (!empty($defsContent)) {
$innerContent = '<defs>' . $defsContent . '</defs>' . $innerContent;
}
return $innerContent;
}
/**
* Build a sprite from a directory of SVG files
*/
function buildSprite(string $sourceDir, string $outputFile, string $modeSuffix): void
{
if (!is_dir($sourceDir)) {
echo " Skipping: $sourceDir (not found)\n";
return;
}
$files = glob($sourceDir . '/*.svg');
if (empty($files)) {
echo " Skipping: $sourceDir (no SVG files)\n";
return;
}
$symbols = [];
foreach ($files as $file) {
$filename = basename($file, '.svg');
$content = file_get_contents($file);
// Extract viewBox from original SVG
preg_match('/viewBox="([^"]+)"/', $content, $viewBoxMatch);
$viewBox = $viewBoxMatch[1] ?? '0 0 45 45';
// Process the icon (convert styles, prefix IDs)
$innerContent = processIcon($content, $filename);
if (empty($innerContent)) {
echo " Warning: Could not parse $filename\n";
continue;
}
$symbols[] = " <symbol id=\"$filename\" viewBox=\"$viewBox\">$innerContent</symbol>";
}
if (empty($symbols)) {
echo " Skipping: $outputFile (no valid symbols)\n";
return;
}
$sprite = "<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" style=\"display:none\">\n";
$sprite .= implode("\n", $symbols) . "\n";
$sprite .= "</svg>\n";
file_put_contents($outputFile, $sprite);
echo " Created: $outputFile (" . count($symbols) . " icons)\n";
}
// Build payment sprites
echo "Building payment sprites...\n";
foreach ($paymentShapes as $shape) {
foreach ($modes as $modeDir => $modeSuffix) {
$sourceDir = "$materialsDir/payment-icons/$shape/$modeDir";
$outputFile = "$outputDir/payments/$shape-$modeSuffix.svg";
buildSprite($sourceDir, $outputFile, $modeSuffix);
}
}
// Build social sprites
echo "\nBuilding social sprites...\n";
foreach ($socialShapes as $shape) {
foreach ($modes as $modeDir => $modeSuffix) {
$sourceDir = "$materialsDir/socials-icons/$shape/$modeDir";
$outputFile = "$outputDir/socials/$shape-$modeSuffix.svg";
buildSprite($sourceDir, $outputFile, $modeSuffix);
}
}
echo "\nDone!\n";