- Fix bank_transfer -> bank naming in icon/square shapes - Fix quote_la -> quote_lm in light-mode directories - Fix rectangle naming (amazon_pay, bacs, naverpay, p24) - Fix case sensitivity (LinkedIn -> linkedin, Bancontact -> bancontact, etc.) - Add _lm suffix to rectangle/light-mode files - Copy X icon to full-logo and text-only (same symbol) - Add preview.html for visual testing - Add .htaccess restricting access to dev IP - Update README with correct lowercase brand names All 38 payment brands and 12 social brands now complete. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
198 lines
6.4 KiB
PHP
198 lines
6.4 KiB
PHP
<?php
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/**
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* Build SVG sprites from individual icon files
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* Run: php build-sprites.php
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*/
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$materialsDir = '/mnt/ssd/docker/ps178-mprexpresscheckout/materials/icons-v2';
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$outputDir = __DIR__ . '/sprites';
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// Mode mapping
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$modes = [
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'light-mode' => 'lm',
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'dark-mode' => 'dm',
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'light-accent' => 'la',
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'dark-accent' => 'da',
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];
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// Payment shapes
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$paymentShapes = ['icon', 'square', 'rectangle', 'text-only'];
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// Social shapes
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$socialShapes = ['icon', 'full-logo', 'text-only'];
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/**
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* Convert class-based styles to inline styles and clean up SVG
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* Returns array with 'defs', 'symbols' (internal symbols), and 'content'
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*/
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function processIcon(string $content, string $iconId): array
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{
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// Extract style definitions
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$styles = [];
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if (preg_match('/<style[^>]*>(.*?)<\/style>/s', $content, $styleMatch)) {
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preg_match_all('/\.([a-zA-Z0-9_-]+)\s*\{([^}]+)\}/', $styleMatch[1], $rules, PREG_SET_ORDER);
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foreach ($rules as $rule) {
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$styles[$rule[1]] = trim($rule[2]);
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}
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}
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// Remove style block, XML declaration, comments
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$content = preg_replace('/<style[^>]*>.*?<\/style>/s', '', $content);
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$content = preg_replace('/<\?xml[^>]+\?>/', '', $content);
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$content = preg_replace('/<!--.*?-->/s', '', $content);
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// Replace class attributes with inline styles BEFORE prefixing IDs
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foreach ($styles as $className => $cssProps) {
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$content = preg_replace_callback(
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'/class="([^"]*\b' . preg_quote($className, '/') . '\b[^"]*)"/',
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function ($match) use ($cssProps) {
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return 'style="' . $cssProps . '"';
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},
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$content
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);
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}
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// Prefix ALL id attributes with icon ID to avoid conflicts
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$content = preg_replace('/\bid="([^"]+)"/', 'id="' . $iconId . '_$1"', $content);
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// Update ALL url(#...) references (fill, clip-path, mask, etc.)
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$content = preg_replace('/url\(#([^)]+)\)/', 'url(#' . $iconId . '_$1)', $content);
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// Update href="#..." references (matches both xlink:href and modern href)
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$content = preg_replace('/href="#([^"]+)"/', 'href="#' . $iconId . '_$1"', $content);
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// Extract inner content (everything between <svg> and </svg>)
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if (!preg_match('/<svg[^>]*>(.*)<\/svg>/s', $content, $match)) {
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return ['defs' => '', 'symbols' => '', 'content' => ''];
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}
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$innerContent = trim($match[1]);
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// Extract ALL defs content (may be multiple defs blocks or nested)
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$allDefs = '';
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$innerContent = preg_replace_callback(
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'/<defs[^>]*>(.*?)<\/defs>/s',
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function ($match) use (&$allDefs) {
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$allDefs .= $match[1];
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return '';
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},
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$innerContent
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);
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// Also extract referenceable elements that are outside <defs> tags
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// These need to be in the root defs for <use> to work properly
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$refElements = ['clipPath', 'linearGradient', 'radialGradient', 'mask', 'filter', 'pattern'];
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foreach ($refElements as $tag) {
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$innerContent = preg_replace_callback(
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'/<' . $tag . '[^>]*>.*?<\/' . $tag . '>/s',
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function ($match) use (&$allDefs) {
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$allDefs .= $match[0];
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return '';
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},
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$innerContent
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);
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}
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// Extract internal <symbol> elements (like in SEPA icon) - these go at root level, not in defs
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$internalSymbols = '';
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$innerContent = preg_replace_callback(
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'/<symbol[^>]*>.*?<\/symbol>/s',
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function ($match) use (&$internalSymbols) {
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$internalSymbols .= $match[0];
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return '';
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},
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$innerContent
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);
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return ['defs' => $allDefs, 'symbols' => $internalSymbols, 'content' => trim($innerContent)];
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}
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/**
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* Build a sprite from a directory of SVG files
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*/
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function buildSprite(string $sourceDir, string $outputFile, string $modeSuffix): void
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{
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if (!is_dir($sourceDir)) {
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echo " Skipping: $sourceDir (not found)\n";
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return;
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}
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$files = glob($sourceDir . '/*.svg');
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if (empty($files)) {
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echo " Skipping: $sourceDir (no SVG files)\n";
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return;
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}
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$symbols = [];
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$allDefs = '';
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$internalSymbols = '';
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foreach ($files as $file) {
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$filename = strtolower(basename($file, '.svg'));
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$content = file_get_contents($file);
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// Extract viewBox from original SVG
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preg_match('/viewBox="([^"]+)"/', $content, $viewBoxMatch);
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$viewBox = $viewBoxMatch[1] ?? '0 0 45 45';
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// Process the icon (convert styles, prefix IDs, extract defs)
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$result = processIcon($content, $filename);
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if (empty($result['content'])) {
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echo " Warning: Could not parse $filename\n";
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continue;
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}
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// Collect defs at sprite root level (so <use> can resolve references)
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if (!empty($result['defs'])) {
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$allDefs .= $result['defs'];
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}
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// Collect internal symbols at root level (not in defs)
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if (!empty($result['symbols'])) {
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$internalSymbols .= $result['symbols'];
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}
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$symbols[] = " <symbol id=\"$filename\" viewBox=\"$viewBox\">{$result['content']}</symbol>";
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}
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if (empty($symbols)) {
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echo " Skipping: $outputFile (no valid symbols)\n";
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return;
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}
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$sprite = "<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\">\n";
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if (!empty($allDefs)) {
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$sprite .= "<defs>$allDefs</defs>\n";
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}
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if (!empty($internalSymbols)) {
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$sprite .= $internalSymbols . "\n";
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}
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$sprite .= implode("\n", $symbols) . "\n";
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$sprite .= "</svg>\n";
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file_put_contents($outputFile, $sprite);
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echo " Created: $outputFile (" . count($symbols) . " icons)\n";
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}
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// Build payment sprites
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echo "Building payment sprites...\n";
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foreach ($paymentShapes as $shape) {
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foreach ($modes as $modeDir => $modeSuffix) {
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$sourceDir = "$materialsDir/payment-icons/$shape/$modeDir";
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$outputFile = "$outputDir/payments/$shape-$modeSuffix.svg";
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buildSprite($sourceDir, $outputFile, $modeSuffix);
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}
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}
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// Build social sprites
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echo "\nBuilding social sprites...\n";
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foreach ($socialShapes as $shape) {
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foreach ($modes as $modeDir => $modeSuffix) {
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$sourceDir = "$materialsDir/socials-icons/$shape/$modeDir";
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$outputFile = "$outputDir/socials/$shape-$modeSuffix.svg";
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buildSprite($sourceDir, $outputFile, $modeSuffix);
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}
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}
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echo "\nDone!\n";
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